

Now, with Primal Ancients drop rate about 1% in testing, that adds yet another layer of craziness as players chase after that extra +150 Strength or +30 Resist All. It has to drop for the right slot, it has to be the right type of item, it has to roll with the best stats, and then there’s a 10% chance it actually drops as Ancient, on top of all that.

Players are already fighting layers upon layers of RNG to get the items they want. The concept of an “Ancient Ancient,” or a Primal Ancient, is the definition of pure power creep. The problem is that this puts yet another insane level of RNG into the game as a way of artificially extending playtime without actually adding anything new or valuable.
